Steam Api Init Failed Average ratng: 4,0/5 1165 reviews
Some games don't run and throw this message at startup: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. Apparently they can't find the running Steam instance (I'm launching them from the Steam window, not externally, so there is a Steam instance). Some games work for me (Uplink), some fail with this error (World of Goo). I'm using Steam in Debian wheezy amd64 with the nvidia drivers 310.14-1.
Jump to SteamAPI.Init - Init(), this starts the SteamAPI and must be called before any other. If SteamAPI.Init(). NET] SteamAPI_Init() failed.
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I'm on open suse, in my case i get wierd looping sym links that point to themselves. I get errors like '/home/sarella/.steam/root/steam.sh: line 106: /home/sarella/.steam/root/ubuntu12_32/steam: Too many levels of symbolic links '. Steam itself runs, and so does TF2, but of course it can't detect if steam instance is running because it's supposed to be able to access.steam directory and check for pid file! I think those loop links are to blame! And more so, i think steam.sh is generating them on lines 61 and 62.
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I can't fix the file because it's constantly being replaced by updater. As of the Jan 8 11:38:03 build of Steam Beta for Linux, I am now seeing this bug when launching TF2. I launched TF2 from the steam clients. TF2 reports 'Steam Beta must be running to make use of Find Servers'. Terminal output says: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. I'm also seeing this as well: /home/peter/.steam/root/steam.sh: line 102: cd: /home/peter/.steam/root: Too many levels of symbolic links /home/peter/.steam/root/steam.sh: line 106: /home/peter/.steam/root/ubuntu12_32/steam: Too many levels of symbolic links.